The highly anticipated autumn workshop session is about to begin! From October 14 to 19, 2024, 2nd and 3rd year Bachelor’s students and all Master’s students* will have the opportunity to participate in an intensive 30-hour course, choosing from a wide range of topics of interest. During the workshops, they will work side by side with leading professionals and prominent figures in the creative industry.
*First-year Bachelor’s students can participate in the workshops scheduled for March or June 2025.
RUFA workshops are completely free extra-curricular activities, designed to offer students a unique opportunity to deepen specific skills and specialize in areas of their interest. Participation is open and free to any workshop, regardless of the degree program attended.
A new feature of this edition: four of the scheduled workshops, dedicated to the theme of Artificial Intelligence, have been organized as part of the GRAND TOUR AFAM project, and will also be open to students from other Institutes involved (where specified in the list below).
October 2024 Workshop | Find out what happened
“AI X Visual Arts – Exploring Artificial Intelligence”| Seminar and workshops
Workshop in collaboration with Universidad de Las Artes – L’HAVANA CUBA
Browse photos of all workshops
CHECK THE WORKSHOP PROJECT SHEETS
Larp: live action role-playing game at the frontier of storytelling.
Designing, writing and playing a larp game
Federico Yang Maoloni
WORKSHOP SHEET
Neuromarketing & behavioral data driven design method.
Creare strategie di marketing e branding efficaci.
Dr. Andrea Ciceri
WORKSHOP SHEET
L’Archetipo del Graphic Design
Stefano Arduini
WORKSHOP SHEET
IL PROGETTO COLLETTIVO
Simone Donati / TerraProject
WORKSHOP SHEET
Stop Motion Week
Stefano Argentero
WORKSHOP SHEET
The VFX Toolbox – [IN ENGLISH]
Giorgio Caridi
WORKSHOP SHEET
Exploring Memory and AI: The Evolution of Archival Practices [IN DOUBLE LANGUAGE: ENGLISH | ITALIAN].
ALSO OPEN TO STUDENTS FROM THE GTA PROJECT*
Alba Zari
WORKSHOP SHEET
Between the lines. Workshop di scrittura non lineare per l’audiovisivo con l’intelligenza artificiale
ALSO OPEN TO STUDENTS FROM THE GTA PROJECT**
Francesco D’Abbraccio, Giulio Pernice
WORKSHOP SHEET
GEN-AI: La rivoluzione della computer grafica e degli strumenti di lavoro per il Designer
ALSO OPEN TO STUDENTS FROM THE GTA PROJECT**
Michele Pio Di Pasquale
WORKSHOP SHEET
Intelligenza Artificiale nel Design e nelle Arti Visive. Applicazioni pratiche di ChatGPT e Midjourney
ALSO OPEN TO STUDENTS FROM THE GTA PROJECT**
Giada Franceschini
WORKSHOP SHEET
L’aiuto regia nel cinema e nelle serie tv.
Dallo spoglio della sceneggiatura alla messa in scena sul set. Metodo e differenze di lavorazione in base al genere e al contenuto narrativo.
Fabio Simonelli
WORKSHOP SHEET
PHOTOGRAPHY IN PERFORMANCE ART [IN ENGLISH]
Giovanni De Angelis
WORKSHOP SHEET
I colori della scena.
Come migliorare la color correction negli audiovisivi. Regolazioni di base in base alle intenzioni della scena.
Carlos Mérida (UNIVERSIDAD DE LAS ARTES – L’HAVANA CUBA).
The teaching will take place within the framework of the Consorzio Erasmus+ BodySoundDiVision of which RUFA is a partner.
WORKSHOP SHEET
CASA TOMADA
Lic. Pedro G. Ocejo Huerta (UNIVERSIDAD DE LAS ARTES – L’HAVANA CUBA).
The teaching will take place within the framework of the Consorzio Erasmus+ BodySoundDiVision of which RUFA is a partner.
WORKSHOP SHEET